Interfacing a simulation engine to an embedded runtime environment

Brandon Eames, Sandeep Neema, Ted Bapty, Jason Scott. Interfacing a simulation engine to an embedded runtime environment. In Proceedings of the IEEE International Conference on Systems, Man & Cybernetics: "Cybernetics Evolving to Systems, Humans, Organizations, and their Complex Interactions", Sheraton Music City Hotel, Nashville, Tennessee, USA, 8-11 October 2000. pages 625-629, IEEE, 2000. [doi]

@inproceedings{EamesNBS00,
  title = {Interfacing a simulation engine to an embedded runtime environment},
  author = {Brandon Eames and Sandeep Neema and Ted Bapty and Jason Scott},
  year = {2000},
  doi = {10.1109/ICSMC.2000.885064},
  url = {https://doi.org/10.1109/ICSMC.2000.885064},
  researchr = {https://researchr.org/publication/EamesNBS00},
  cites = {0},
  citedby = {0},
  pages = {625-629},
  booktitle = {Proceedings of the IEEE International Conference on Systems, Man & Cybernetics: "Cybernetics Evolving to Systems, Humans, Organizations, and their Complex Interactions", Sheraton Music City Hotel, Nashville, Tennessee, USA, 8-11 October 2000},
  publisher = {IEEE},
  isbn = {0-7803-6583-6},
}