Eye-tracking volume simulation method to configure hardware settings for tangible and multi-user tabletop interaction

Koichi Egawa, Hiroaki Takai, Michiya Yamamoto, Takashi Nagamatsu. Eye-tracking volume simulation method to configure hardware settings for tangible and multi-user tabletop interaction. In Aaron J. Quigley, Giulio Jacucci, Michael S. Horn, Miguel A. Nacenta, editors, The ACM International Conference on Interactive Tabletops and Surfaces, ITS '13, St Andrews, United Kingdom - October 06 - 09, 2013. pages 369-372, ACM, 2013. [doi]

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