Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game

Anna Isabel Esparcia-Alcázar, Anaís Martínez-García, Antonio Miguel Mora, Juan Julián Merelo Guervós, Pablo García-Sánchez. Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game. In Martin Pelikan, Jürgen Branke, editors, Genetic and Evolutionary Computation Conference, GECCO 2010, Proceedings, Portland, Oregon, USA, July 7-11, 2010. pages 829-830, ACM, 2010. [doi]

@inproceedings{Esparcia-AlcazarMMGG10,
  title = {Genetic evolution of fuzzy finite state machines to control bots in a first-person shooter game},
  author = {Anna Isabel Esparcia-Alcázar and Anaís Martínez-García and Antonio Miguel Mora and Juan Julián Merelo Guervós and Pablo García-Sánchez},
  year = {2010},
  doi = {10.1145/1830483.1830633},
  url = {http://doi.acm.org/10.1145/1830483.1830633},
  tags = {state machines},
  researchr = {https://researchr.org/publication/Esparcia-AlcazarMMGG10},
  cites = {0},
  citedby = {0},
  pages = {829-830},
  booktitle = {Genetic and Evolutionary Computation Conference, GECCO 2010, Proceedings, Portland, Oregon, USA, July 7-11, 2010},
  editor = {Martin Pelikan and Jürgen Branke},
  publisher = {ACM},
  isbn = {978-1-4503-0072-5},
}