Real-time Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching

Kenta Eto, Sylvain Meunier, Takahiro Harada, Guillaume Boissé. Real-time Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching. In June Kim, Rajesh Sharma 0003, editors, SIGGRAPH Asia 2023 Technical Communications, SA Technical Communications 2023, Sydney, NSW, Australia, December 12-15, 2023. ACM, 2023. [doi]

@inproceedings{EtoMHB23,
  title = {Real-time Rendering of Glossy Reflections using Ray Tracing and Two-level Radiance Caching},
  author = {Kenta Eto and Sylvain Meunier and Takahiro Harada and Guillaume Boissé},
  year = {2023},
  doi = {10.1145/3610543.3626167},
  url = {https://doi.org/10.1145/3610543.3626167},
  researchr = {https://researchr.org/publication/EtoMHB23},
  cites = {0},
  citedby = {0},
  booktitle = {SIGGRAPH Asia 2023 Technical Communications, SA Technical Communications 2023, Sydney, NSW, Australia, December 12-15, 2023},
  editor = {June Kim and Rajesh Sharma 0003},
  publisher = {ACM},
}