Marco Faella, Salvatore La Torre, Aniello Murano. Dense Real-Time Games. In 17th IEEE Symposium on Logic in Computer Science (LICS 2002), 22-25 July 2002, Copenhagen, Denmark, Proceedings. pages 167-176, IEEE Computer Society, 2002. [doi]
@inproceedings{FaellaTM02, title = {Dense Real-Time Games}, author = {Marco Faella and Salvatore La Torre and Aniello Murano}, year = {2002}, doi = {10.1109/LICS.2002.1029826}, url = {http://doi.ieeecomputersociety.org/10.1109/LICS.2002.1029826}, researchr = {https://researchr.org/publication/FaellaTM02}, cites = {0}, citedby = {0}, pages = {167-176}, booktitle = {17th IEEE Symposium on Logic in Computer Science (LICS 2002), 22-25 July 2002, Copenhagen, Denmark, Proceedings}, publisher = {IEEE Computer Society}, isbn = {0-7695-1483-9}, }