Network game traffic modelling

Johannes Färber. Network game traffic modelling. In Lars C. Wolf, editor, Proceedings of the 1st Workshop on Network and System Support for Games, NETGAMES 2002, Braunschweig, Germany, April 16-17, 2002, 2003. pages 53-57, ACM, 2002. [doi]

@inproceedings{Farber02:0,
  title = {Network game traffic modelling},
  author = {Johannes Färber},
  year = {2002},
  doi = {10.1145/566500.566508},
  url = {http://doi.acm.org/10.1145/566500.566508},
  tags = {meta-model, Meta-Environment},
  researchr = {https://researchr.org/publication/Farber02%3A0},
  cites = {0},
  citedby = {0},
  pages = {53-57},
  booktitle = {Proceedings of the 1st Workshop on Network and System Support for Games, NETGAMES 2002, Braunschweig, Germany, April 16-17, 2002, 2003},
  editor = {Lars C. Wolf},
  publisher = {ACM},
  isbn = {1-58113-493-2},
}