Design a Game for Eyes: Experiencing Eye Tracking as the Primary Control Mechanism in Slumber Suburban

Zihan Feng, Shimin Sun, Qisong Zeng, Li Zheng. Design a Game for Eyes: Experiencing Eye Tracking as the Primary Control Mechanism in Slumber Suburban. In Gillian Smith 0001, Jim Whitehead, Ben Samuel, Katta Spiel, Riemer van Rozen, editors, Proceedings of the 19th International Conference on the Foundations of Digital Games, FDG 2024, Worcester, MA, USA, May 21-24, 2024. pages 40, ACM, 2024. [doi]

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