Fernando Timoteo Fernandes, Plinio Thomaz Aquino Junior. Gamification Aspects in the Context of Electronic Government and Education: A Case Study. In Fiona Fui-Hoon Nah, Chuan-Hoo Tan, editors, HCI in Business, Government, and Organizations: Information Systems - Third International Conference, HCIBGO 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part II. Volume 9752 of Lecture Notes in Computer Science, pages 140-150, Springer, 2016. [doi]
@inproceedings{FernandesJ16, title = {Gamification Aspects in the Context of Electronic Government and Education: A Case Study}, author = {Fernando Timoteo Fernandes and Plinio Thomaz Aquino Junior}, year = {2016}, doi = {10.1007/978-3-319-39399-5_14}, url = {http://dx.doi.org/10.1007/978-3-319-39399-5_14}, researchr = {https://researchr.org/publication/FernandesJ16}, cites = {0}, citedby = {0}, pages = {140-150}, booktitle = {HCI in Business, Government, and Organizations: Information Systems - Third International Conference, HCIBGO 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings, Part II}, editor = {Fiona Fui-Hoon Nah and Chuan-Hoo Tan}, volume = {9752}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-319-39398-8}, }