Read-the-game skill evaluation by analyzing head orientation in immersive VR

Cesar Daniel Rojas Ferrer, Itaru Kitahara, Yoshinari Kameda. Read-the-game skill evaluation by analyzing head orientation in immersive VR. In 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV 2017, Copenhagen, Denmark, June 7-9, 2017. pages 1-4, IEEE, 2017. [doi]

@inproceedings{FerrerKK17,
  title = {Read-the-game skill evaluation by analyzing head orientation in immersive VR},
  author = {Cesar Daniel Rojas Ferrer and Itaru Kitahara and Yoshinari Kameda},
  year = {2017},
  doi = {10.1109/3DTV.2017.8280415},
  url = {https://doi.org/10.1109/3DTV.2017.8280415},
  researchr = {https://researchr.org/publication/FerrerKK17},
  cites = {0},
  citedby = {0},
  pages = {1-4},
  booktitle = {3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV 2017, Copenhagen, Denmark, June 7-9, 2017},
  publisher = {IEEE},
  isbn = {978-1-5386-1635-2},
}