Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games

Stefano Ferretti, Marco Roccetti. Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games. In Newton Lee, editor, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005, Valencia, Spain, June 15-15, 2005. pages 405-412, ACM, 2005. [doi]

@inproceedings{FerrettiR05,
  title = {Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games},
  author = {Stefano Ferretti and Marco Roccetti},
  year = {2005},
  doi = {10.1145/1178477.1178570},
  url = {http://doi.acm.org/10.1145/1178477.1178570},
  tags = {synchronization},
  researchr = {https://researchr.org/publication/FerrettiR05},
  cites = {0},
  citedby = {0},
  pages = {405-412},
  booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2005,  Valencia, Spain, June 15-15, 2005},
  editor = {Newton Lee},
  publisher = {ACM},
  isbn = {1-59593-110-4},
}