Supporting distributed real-time debugging in online games

Dario Festa, Dario Maggiorini, Laura Anna Ripamonti, Armir Bujari. Supporting distributed real-time debugging in online games. In 14th IEEE Annual Consumer Communications & Networking Conference, CCNC 2017, Las Vegas, NV, USA, January 8-11, 2017. pages 737-740, IEEE, 2017. [doi]

@inproceedings{FestaMRB17,
  title = {Supporting distributed real-time debugging in online games},
  author = {Dario Festa and Dario Maggiorini and Laura Anna Ripamonti and Armir Bujari},
  year = {2017},
  doi = {10.1109/CCNC.2017.7983226},
  url = {https://doi.org/10.1109/CCNC.2017.7983226},
  researchr = {https://researchr.org/publication/FestaMRB17},
  cites = {0},
  citedby = {0},
  pages = {737-740},
  booktitle = {14th IEEE Annual Consumer Communications & Networking Conference, CCNC 2017, Las Vegas, NV, USA, January 8-11, 2017},
  publisher = {IEEE},
  isbn = {978-1-5090-6196-9},
}