SlamDunk: Affordable Real-Time RGB-D SLAM

Nicola Fioraio, Luigi di Stefano. SlamDunk: Affordable Real-Time RGB-D SLAM. In Lourdes de Agapito, Michael M. Bronstein, Carsten Rother, editors, Computer Vision - ECCV 2014 Workshops - Zurich, Switzerland, September 6-7 and 12, 2014, Proceedings, Part I. Volume 8925 of Lecture Notes in Computer Science, pages 401-414, Springer, 2014. [doi]

@inproceedings{FioraioS14,
  title = {SlamDunk: Affordable Real-Time RGB-D SLAM},
  author = {Nicola Fioraio and Luigi di Stefano},
  year = {2014},
  doi = {10.1007/978-3-319-16178-5_28},
  url = {http://dx.doi.org/10.1007/978-3-319-16178-5_28},
  researchr = {https://researchr.org/publication/FioraioS14},
  cites = {0},
  citedby = {0},
  pages = {401-414},
  booktitle = {Computer Vision - ECCV 2014 Workshops - Zurich, Switzerland, September 6-7 and 12, 2014, Proceedings, Part I},
  editor = {Lourdes de Agapito and Michael M. Bronstein and Carsten Rother},
  volume = {8925},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-16177-8},
}