Designing an Engaging and Informative Application About First Aid: Gamification and Humor as Design Elements in a Serious Game

Nicolai Foldager, Hans Hansen, Mikkel Skovsmose Tewes, Thomas Bjørner. Designing an Engaging and Informative Application About First Aid: Gamification and Humor as Design Elements in a Serious Game. In Ombretta Gaggi, Pietro Manzoni, Claudio E. Palazzi, Armir Bujari, Johann Márquez-Barja, editors, Smart Objects and Technologies for Social Good - Second International Conference, GOODTECHS 2016, Venice, Italy, November 30 - December 1, 2016, Proceedings. Volume 195 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 78-87, Springer, 2016. [doi]

@inproceedings{FoldagerHTB16,
  title = {Designing an Engaging and Informative Application About First Aid: Gamification and Humor as Design Elements in a Serious Game},
  author = {Nicolai Foldager and Hans Hansen and Mikkel Skovsmose Tewes and Thomas Bjørner},
  year = {2016},
  doi = {10.1007/978-3-319-61949-1_9},
  url = {https://doi.org/10.1007/978-3-319-61949-1_9},
  researchr = {https://researchr.org/publication/FoldagerHTB16},
  cites = {0},
  citedby = {0},
  pages = {78-87},
  booktitle = {Smart Objects and Technologies for Social Good - Second International Conference, GOODTECHS 2016, Venice, Italy, November 30 - December 1, 2016, Proceedings},
  editor = {Ombretta Gaggi and Pietro Manzoni and Claudio E. Palazzi and Armir Bujari and Johann Márquez-Barja},
  volume = {195},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  publisher = {Springer},
  isbn = {978-3-319-61949-1},
}