Gabriel Fournier, Bernard Péroche. Multi-mesh Caching and Hardware Sampling for Progressive and Interactive Rendering. In WSCG (Full Papers). pages 63-70, 2005.
@inproceedings{FournierP05:1, title = {Multi-mesh Caching and Hardware Sampling for Progressive and Interactive Rendering}, author = {Gabriel Fournier and Bernard Péroche}, year = {2005}, tags = {caching}, researchr = {https://researchr.org/publication/FournierP05%3A1}, cites = {0}, citedby = {0}, pages = {63-70}, booktitle = {WSCG (Full Papers)}, }