Why Buy Virtual Helmets and Weapons? Introducing a Typology of Gamers

Lauri Frank, Markus Salo, Anssi Toivakka. Why Buy Virtual Helmets and Weapons? Introducing a Typology of Gamers. In 28th Bled eConference: s#eWellBeing, Bled, Slovenia, June 7-10, 2015. pages 25, 2015. [doi]

@inproceedings{FrankST15,
  title = {Why Buy Virtual Helmets and Weapons? Introducing a Typology of Gamers},
  author = {Lauri Frank and Markus Salo and Anssi Toivakka},
  year = {2015},
  url = {http://aisel.aisnet.org/bled2015/25},
  researchr = {https://researchr.org/publication/FrankST15},
  cites = {0},
  citedby = {0},
  pages = {25},
  booktitle = {28th Bled eConference: s#eWellBeing, Bled, Slovenia, June 7-10, 2015},
}