Marco Fratarcangeli, Fabio Pellacini. A GPU-Based Implementation of Position Based Dynamics for Interactive Deformable Bodies. J. Graphics Tools, 17(3):59-66, 2013. [doi]
@article{FratarcangeliP13, title = {A GPU-Based Implementation of Position Based Dynamics for Interactive Deformable Bodies}, author = {Marco Fratarcangeli and Fabio Pellacini}, year = {2013}, doi = {10.1080/2165347X.2015.1030525}, url = {http://dx.doi.org/10.1080/2165347X.2015.1030525}, researchr = {https://researchr.org/publication/FratarcangeliP13}, cites = {0}, citedby = {0}, journal = {J. Graphics Tools}, volume = {17}, number = {3}, pages = {59-66}, }