William T. Freeman, Ken-ichi Tanaka, Jun Ohta, Kazuo Kyuma. Computer vision for computer games. In 2nd International Conference on Automatic Face and Gesture Recognition (FG 96), October 14-16, 1996, Killington, Vermont, USA. pages 100-105, IEEE Computer Society, 1996. [doi]
@inproceedings{FreemanTOK96, title = {Computer vision for computer games}, author = {William T. Freeman and Ken-ichi Tanaka and Jun Ohta and Kazuo Kyuma}, year = {1996}, doi = {10.1109/AFGR.1996.557250}, url = {http://doi.ieeecomputersociety.org/10.1109/AFGR.1996.557250}, researchr = {https://researchr.org/publication/FreemanTOK96}, cites = {0}, citedby = {0}, pages = {100-105}, booktitle = {2nd International Conference on Automatic Face and Gesture Recognition (FG 96), October 14-16, 1996, Killington, Vermont, USA}, publisher = {IEEE Computer Society}, }