Adaptive Treelet Meshes for Efficient Streak-Surface Visualization on the GPU

Raphael Fuchs, Benjamin Schindler, Robert Carnecky, Jürgen Waser, Yun Yang, Ronald Peikert. Adaptive Treelet Meshes for Efficient Streak-Surface Visualization on the GPU. In Michael Goesele, Thorsten Grosch, Holger Theisel, Klaus D. Toennies, Bernhard Preim, editors, Proceedings of the Vision, Modeling, and Visualization Workshop 2012, Magdeburg, Germany, 2012. pages 119-126, Eurographics Association, 2012. [doi]

@inproceedings{FuchsSCWYP12,
  title = {Adaptive Treelet Meshes for Efficient Streak-Surface Visualization on the GPU},
  author = {Raphael Fuchs and Benjamin Schindler and Robert Carnecky and Jürgen Waser and Yun Yang and Ronald Peikert},
  year = {2012},
  doi = {10.2312/PE/VMV/VMV12/119-126},
  url = {http://dx.doi.org/10.2312/PE/VMV/VMV12/119-126},
  researchr = {https://researchr.org/publication/FuchsSCWYP12},
  cites = {0},
  citedby = {0},
  pages = {119-126},
  booktitle = {Proceedings of the Vision, Modeling, and Visualization Workshop 2012, Magdeburg, Germany, 2012},
  editor = {Michael Goesele and Thorsten Grosch and Holger Theisel and Klaus D. Toennies and Bernhard Preim},
  publisher = {Eurographics Association},
  isbn = {978-3-905673-95-1},
}