Jun Fujima, Klaus P. Jantke, Sebastian Arnold. Digital game playing as storyboard interpretation. In 2013 IEEE International Games Innovation Conference, IGIC 2013, Vancouver, BC, Canada, September 23-25, 2013. pages 64-71, IEEE, 2013. [doi]
@inproceedings{FujimaJA13, title = {Digital game playing as storyboard interpretation}, author = {Jun Fujima and Klaus P. Jantke and Sebastian Arnold}, year = {2013}, doi = {10.1109/IGIC.2013.6659163}, url = {http://dx.doi.org/10.1109/IGIC.2013.6659163}, researchr = {https://researchr.org/publication/FujimaJA13}, cites = {0}, citedby = {0}, pages = {64-71}, booktitle = {2013 IEEE International Games Innovation Conference, IGIC 2013, Vancouver, BC, Canada, September 23-25, 2013}, publisher = {IEEE}, isbn = {978-1-4799-1244-5}, }