Innovation and competition in standard-based industries: a historical analysis of the US home video game market

Scott Gallagher, Seung-Ho Park. Innovation and competition in standard-based industries: a historical analysis of the US home video game market. IEEE Trans. Engineering Management, 49(1):67-82, 2002. [doi]

@article{GallagherP02-0,
  title = {Innovation and competition in standard-based industries: a historical analysis of the US home video game market},
  author = {Scott Gallagher and Seung-Ho Park},
  year = {2002},
  doi = {10.1109/17.985749},
  url = {http://dx.doi.org/10.1109/17.985749},
  researchr = {https://researchr.org/publication/GallagherP02-0},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Engineering Management},
  volume = {49},
  number = {1},
  pages = {67-82},
}