An empirical study on the adoption of blockchain-based games from users' perspectives

Shang Gao, Ying Li. An empirical study on the adoption of blockchain-based games from users' perspectives. The Electronic Library, 39(4):596-614, 2021. [doi]

@article{GaoL21-13,
  title = {An empirical study on the adoption of blockchain-based games from users' perspectives},
  author = {Shang Gao and Ying Li},
  year = {2021},
  doi = {10.1108/EL-01-2021-0009},
  url = {https://doi.org/10.1108/EL-01-2021-0009},
  researchr = {https://researchr.org/publication/GaoL21-13},
  cites = {0},
  citedby = {0},
  journal = {The Electronic Library},
  volume = {39},
  number = {4},
  pages = {596-614},
}