Procedural Generation of Game Levels and Maps: A Review

Tianhan Gao, Jin Zhang, Qingwei Mi. Procedural Generation of Game Levels and Maps: A Review. In 2022 International Conference on Artificial Intelligence in Information and Communication, ICAIIC 2022, Jeju Island, Korea, Republic of, February 21-24, 2022. pages 50-55, IEEE, 2022. [doi]

@inproceedings{GaoZM22,
  title = {Procedural Generation of Game Levels and Maps: A Review},
  author = {Tianhan Gao and Jin Zhang and Qingwei Mi},
  year = {2022},
  doi = {10.1109/ICAIIC54071.2022.9722624},
  url = {https://doi.org/10.1109/ICAIIC54071.2022.9722624},
  researchr = {https://researchr.org/publication/GaoZM22},
  cites = {0},
  citedby = {0},
  pages = {50-55},
  booktitle = {2022 International Conference on Artificial Intelligence in Information and Communication, ICAIIC 2022, Jeju Island, Korea, Republic of, February 21-24, 2022},
  publisher = {IEEE},
  isbn = {978-1-6654-5818-4},
}