Dan Gärdenfors. Designing sound-based computer games. Digital Creativity, 14(2):111-114, 2003. [doi]
@article{Gardenfors03, title = {Designing sound-based computer games}, author = {Dan Gärdenfors}, year = {2003}, doi = {10.1076/digc.14.2.111.27863}, url = {http://dx.doi.org/10.1076/digc.14.2.111.27863}, researchr = {https://researchr.org/publication/Gardenfors03}, cites = {0}, citedby = {0}, journal = {Digital Creativity}, volume = {14}, number = {2}, pages = {111-114}, }