Designing sound-based computer games

Dan Gärdenfors. Designing sound-based computer games. Digital Creativity, 14(2):111-114, 2003. [doi]

@article{Gardenfors03,
  title = {Designing sound-based computer games},
  author = {Dan Gärdenfors},
  year = {2003},
  doi = {10.1076/digc.14.2.111.27863},
  url = {http://dx.doi.org/10.1076/digc.14.2.111.27863},
  researchr = {https://researchr.org/publication/Gardenfors03},
  cites = {0},
  citedby = {0},
  journal = {Digital Creativity},
  volume = {14},
  number = {2},
  pages = {111-114},
}