Are Gamers Better Crossers? An Examination of Action Video Game Experience and Dual Task Effects in a Simulated Street Crossing Task

John G. Gaspar, Mark B. Neider, James A. Crowell, Aubrey Lutz, Henry Kaczmarski, Arthur F. Kramer. Are Gamers Better Crossers? An Examination of Action Video Game Experience and Dual Task Effects in a Simulated Street Crossing Task. Human Factors, 56(3):443-452, 2014. [doi]

@article{GasparNCLKK14,
  title = {Are Gamers Better Crossers? An Examination of Action Video Game Experience and Dual Task Effects in a Simulated Street Crossing Task},
  author = {John G. Gaspar and Mark B. Neider and James A. Crowell and Aubrey Lutz and Henry Kaczmarski and Arthur F. Kramer},
  year = {2014},
  doi = {10.1177/0018720813499930},
  url = {http://dx.doi.org/10.1177/0018720813499930},
  researchr = {https://researchr.org/publication/GasparNCLKK14},
  cites = {0},
  citedby = {0},
  journal = {Human Factors},
  volume = {56},
  number = {3},
  pages = {443-452},
}