Swen E. Gaudl, Klaus P. Jantke, Rainer Knauf. In Search for the Human Factor in Rule Based Game AI: The GrinTu Evaluation and Refinement Approach. In H. Chad Lane, Hans W. Guesgen, editors, Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, May 19-21, 2009, Sanibel Island, Florida, USA. AAAI Press, 2009.
@inproceedings{GaudlJK09, title = {In Search for the Human Factor in Rule Based Game AI: The GrinTu Evaluation and Refinement Approach}, author = {Swen E. Gaudl and Klaus P. Jantke and Rainer Knauf}, year = {2009}, tags = {rule-based, refinement, rules, e-science, search, systematic-approach, human factors}, researchr = {https://researchr.org/publication/GaudlJK09}, cites = {0}, citedby = {0}, booktitle = {Proceedings of the Twenty-Second International Florida Artificial Intelligence Research Society Conference, May 19-21, 2009, Sanibel Island, Florida, USA}, editor = {H. Chad Lane and Hans W. Guesgen}, publisher = {AAAI Press}, isbn = {978-1-57735-419-2}, }