Andreas Gebhardt. AM-Based Evaluation, Reconstruction, and Improvement of Cultural Heritage Artifacts. In Marinos Ioannides, Nadia Magnenat-Thalmann, George Papagiannakis, editors, Mixed Reality and Gamification for Cultural Heritage. pages 527-548, 2017. [doi]
@incollection{Gebhardt17, title = {AM-Based Evaluation, Reconstruction, and Improvement of Cultural Heritage Artifacts}, author = {Andreas Gebhardt}, year = {2017}, doi = {10.1007/978-3-319-49607-8_21}, url = {https://doi.org/10.1007/978-3-319-49607-8_21}, researchr = {https://researchr.org/publication/Gebhardt17}, cites = {0}, citedby = {0}, pages = {527-548}, booktitle = {Mixed Reality and Gamification for Cultural Heritage}, editor = {Marinos Ioannides and Nadia Magnenat-Thalmann and George Papagiannakis}, isbn = {978-3-319-49607-8}, }