A gaming ecosystem as a tool for research and education in Artificial Intelligence

Kyriakos Giagtzoglou, Dimitris Kalles. A gaming ecosystem as a tool for research and education in Artificial Intelligence. In Proceedings of the 10th Hellenic Conference on Artificial Intelligence, SETN 2018, Patras, Greece, July 09-12, 2018. ACM, 2018. [doi]

@inproceedings{GiagtzoglouK18,
  title = {A gaming ecosystem as a tool for research and education in Artificial Intelligence},
  author = {Kyriakos Giagtzoglou and Dimitris Kalles},
  year = {2018},
  doi = {10.1145/3200947.3201057},
  url = {http://doi.acm.org/10.1145/3200947.3201057},
  researchr = {https://researchr.org/publication/GiagtzoglouK18},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 10th Hellenic Conference on Artificial Intelligence, SETN 2018, Patras, Greece, July 09-12, 2018},
  publisher = {ACM},
}