Marco Gillies. Applying Direct Manipulation Interfaces to Customizing Player Character Behaviour. In Richard H. R. Harper, Matthias Rauterberg, Marco Combetto, editors, Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings. Volume 4161 of Lecture Notes in Computer Science, pages 175-186, Springer, 2006. [doi]
@inproceedings{Gillies06, title = {Applying Direct Manipulation Interfaces to Customizing Player Character Behaviour}, author = {Marco Gillies}, year = {2006}, doi = {10.1007/11872320_21}, url = {http://dx.doi.org/10.1007/11872320_21}, tags = { direct manipulation}, researchr = {https://researchr.org/publication/Gillies06}, cites = {0}, citedby = {0}, pages = {175-186}, booktitle = {Entertainment Computing - ICEC 2006, 5th International Conference, Cambridge, UK, September 20-22, 2006, Proceedings}, editor = {Richard H. R. Harper and Matthias Rauterberg and Marco Combetto}, volume = {4161}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {3-540-45259-1}, }