Dion Hoe-Lian Goh, Chei Sian Lee. Understanding Playability and Motivational Needs in Human Computation Games. In Chunxiao Xing, Fabio Crestani, Andreas Rauber, editors, Digital Libraries: For Cultural Heritage, Knowledge Dissemination, and Future Creation - 13th International Conference on Asia-Pacific Digital Libraries, ICADL 2011, Beijing, China, October 24-27, 2011. Proceedings. Volume 7008 of Lecture Notes in Computer Science, pages 108-117, Springer, 2011. [doi]
@inproceedings{GohL11-0, title = {Understanding Playability and Motivational Needs in Human Computation Games}, author = {Dion Hoe-Lian Goh and Chei Sian Lee}, year = {2011}, doi = {10.1007/978-3-642-24826-9_16}, url = {http://dx.doi.org/10.1007/978-3-642-24826-9_16}, researchr = {https://researchr.org/publication/GohL11-0}, cites = {0}, citedby = {0}, pages = {108-117}, booktitle = {Digital Libraries: For Cultural Heritage, Knowledge Dissemination, and Future Creation - 13th International Conference on Asia-Pacific Digital Libraries, ICADL 2011, Beijing, China, October 24-27, 2011. Proceedings}, editor = {Chunxiao Xing and Fabio Crestani and Andreas Rauber}, volume = {7008}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-642-24825-2}, }