Games for Crowdsourcing Mobile Content: An Analysis of Contribution Patterns

Dion Hoe-Lian Goh, Ei Pa Pa Pe-Than, Chei Sian Lee. Games for Crowdsourcing Mobile Content: An Analysis of Contribution Patterns. In Nabil R. Adam, Lillian (Boots) Cassel, Yelena Yesha, Richard Furuta, Michele C. Weigle, editors, Proceedings of the 16th ACM/IEEE-CS on Joint Conference on Digital Libraries, JCDL 2016, Newark, NJ, USA, June 19 - 23, 2016. pages 249-250, ACM, 2016. [doi]

@inproceedings{GohPL16,
  title = {Games for Crowdsourcing Mobile Content: An Analysis of Contribution Patterns},
  author = {Dion Hoe-Lian Goh and Ei Pa Pa Pe-Than and Chei Sian Lee},
  year = {2016},
  doi = {10.1145/2910896.2925455},
  url = {http://doi.acm.org/10.1145/2910896.2925455},
  researchr = {https://researchr.org/publication/GohPL16},
  cites = {0},
  citedby = {0},
  pages = {249-250},
  booktitle = {Proceedings of the 16th ACM/IEEE-CS on Joint Conference on Digital Libraries, JCDL 2016, Newark, NJ, USA, June 19 - 23, 2016},
  editor = {Nabil R. Adam and Lillian (Boots) Cassel and Yelena Yesha and Richard Furuta and Michele C. Weigle},
  publisher = {ACM},
  isbn = {978-1-4503-4229-2},
}