Performance Model of Graphics Pipeline for a One-Pass Rendering of 3D Dynamic Scenes

Vyatcheslav I. Gonakhchyan. Performance Model of Graphics Pipeline for a One-Pass Rendering of 3D Dynamic Scenes. Programming and Computer Software, 47(7):522-533, 2021. [doi]

@article{Gonakhchyan21,
  title = {Performance Model of Graphics Pipeline for a One-Pass Rendering of 3D Dynamic Scenes},
  author = {Vyatcheslav I. Gonakhchyan},
  year = {2021},
  doi = {10.1134/S0361768821070057},
  url = {https://doi.org/10.1134/S0361768821070057},
  researchr = {https://researchr.org/publication/Gonakhchyan21},
  cites = {0},
  citedby = {0},
  journal = {Programming and Computer Software},
  volume = {47},
  number = {7},
  pages = {522-533},
}