Exergaming with the GAME2AWE Platform: Design, Implementation and Evaluation Insights

Christos Goumopoulos, Georgios Koumanakos. Exergaming with the GAME2AWE Platform: Design, Implementation and Evaluation Insights. In Leszek A. Maciaszek, Maurice D. Mulvenna, Martina Ziefle, editors, Information and Communication Technologies for Ageing Well and e-Health - 7th International Conference, ICT4AWE 2021, Virtual Event, April 24-26, 2021, and 8th International Conference, ICT4AWE 2022, Virtual Event, April 23-25, 2022, Revised Selected Papers. Volume 1856 of Communications in Computer and Information Science, pages 79-102, Springer, 2022. [doi]

@inproceedings{GoumopoulosK22,
  title = {Exergaming with the GAME2AWE Platform: Design, Implementation and Evaluation Insights},
  author = {Christos Goumopoulos and Georgios Koumanakos},
  year = {2022},
  doi = {10.1007/978-3-031-37496-8_5},
  url = {https://doi.org/10.1007/978-3-031-37496-8_5},
  researchr = {https://researchr.org/publication/GoumopoulosK22},
  cites = {0},
  citedby = {0},
  pages = {79-102},
  booktitle = {Information and Communication Technologies for Ageing Well and e-Health - 7th International Conference, ICT4AWE 2021, Virtual Event, April 24-26, 2021, and 8th International Conference, ICT4AWE 2022, Virtual Event, April 23-25, 2022, Revised Selected Papers},
  editor = {Leszek A. Maciaszek and Maurice D. Mulvenna and Martina Ziefle},
  volume = {1856},
  series = {Communications in Computer and Information Science},
  publisher = {Springer},
  isbn = {978-3-031-37496-8},
}