Feature-based texture stretch compensation for 3D meshes

Stéphane Grabli, Kevin Sprout, Yuting Ye. Feature-based texture stretch compensation for 3D meshes. In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '15, Los Angeles, CA, USA, August 9-13, 2015, Talks Proceedings. pages 71, ACM, 2015. [doi]

@inproceedings{GrabliSY15,
  title = {Feature-based texture stretch compensation for 3D meshes},
  author = {Stéphane Grabli and Kevin Sprout and Yuting Ye},
  year = {2015},
  doi = {10.1145/2775280.2792537},
  url = {http://doi.acm.org/10.1145/2775280.2792537},
  researchr = {https://researchr.org/publication/GrabliSY15},
  cites = {0},
  citedby = {0},
  pages = {71},
  booktitle = {Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '15, Los Angeles, CA, USA, August 9-13, 2015, Talks Proceedings},
  publisher = {ACM},
  isbn = {978-1-4503-3636-9},
}