Patterns in Video Games Analysis - Application of Eye-Tracker and Electrodermal Activity (EDA) Sensor

Iwona Grabska-Gradzinska, Jan K. Argasinski. Patterns in Video Games Analysis - Application of Eye-Tracker and Electrodermal Activity (EDA) Sensor. In Leszek Rutkowski, Rafal Scherer, Marcin Korytkowski, Witold Pedrycz, Ryszard Tadeusiewicz, Jacek M. Zurada, editors, Artificial Intelligence and Soft Computing - 17th International Conference, ICAISC 2018, Zakopane, Poland, June 3-7, 2018, Proceedings, Part II. Volume 10842 of Lecture Notes in Computer Science, pages 619-629, Springer, 2018. [doi]

@inproceedings{Grabska-Gradzinska18,
  title = {Patterns in Video Games Analysis - Application of Eye-Tracker and Electrodermal Activity (EDA) Sensor},
  author = {Iwona Grabska-Gradzinska and Jan K. Argasinski},
  year = {2018},
  doi = {10.1007/978-3-319-91262-2_54},
  url = {https://doi.org/10.1007/978-3-319-91262-2_54},
  researchr = {https://researchr.org/publication/Grabska-Gradzinska18},
  cites = {0},
  citedby = {0},
  pages = {619-629},
  booktitle = {Artificial Intelligence and Soft Computing - 17th International Conference, ICAISC 2018, Zakopane, Poland, June 3-7, 2018, Proceedings, Part II},
  editor = {Leszek Rutkowski and Rafal Scherer and Marcin Korytkowski and Witold Pedrycz and Ryszard Tadeusiewicz and Jacek M. Zurada},
  volume = {10842},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-91262-2},
}