Christoffer Granquist, Filip Strömberg, Klaus Solberg Søilen. Games As A Marketing Channel - The Impact On Players And Spectators. IJEBM, 13, 2015. [doi]
@article{GranquistSS15, title = {Games As A Marketing Channel - The Impact On Players And Spectators}, author = {Christoffer Granquist and Filip Strömberg and Klaus Solberg Søilen}, year = {2015}, url = {http://ijebm-ojs.ie.nthu.edu.tw/IJEBM_OJS/index.php/IJEBM/article/view/620}, researchr = {https://researchr.org/publication/GranquistSS15}, cites = {0}, citedby = {0}, journal = {IJEBM}, volume = {13}, }