Mario Level Generation From Mechanics Using Scene Stitching

Michael Cerny Green, Luvneesh Mugrai, Ahmed Khalifa, Julian Togelius. Mario Level Generation From Mechanics Using Scene Stitching. In IEEE Conference on Games, CoG 2020, Osaka, Japan, August 24-27, 2020. pages 49-56, IEEE, 2020. [doi]

Authors

Michael Cerny Green

This author has not been identified. Look up 'Michael Cerny Green' in Google

Luvneesh Mugrai

This author has not been identified. Look up 'Luvneesh Mugrai' in Google

Ahmed Khalifa

This author has not been identified. Look up 'Ahmed Khalifa' in Google

Julian Togelius

This author has not been identified. Look up 'Julian Togelius' in Google