CiF-CK: An architecture for social NPCS in commercial games

Manuel GuimarĂ£es, Pedro Santos, Arnav Jhala. CiF-CK: An architecture for social NPCS in commercial games. In IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017. pages 126-133, IEEE, 2017. [doi]

@inproceedings{GuimaraesSJ17-0,
  title = {CiF-CK: An architecture for social NPCS in commercial games},
  author = {Manuel GuimarĂ£es and Pedro Santos and Arnav Jhala},
  year = {2017},
  doi = {10.1109/CIG.2017.8080425},
  url = {https://doi.org/10.1109/CIG.2017.8080425},
  researchr = {https://researchr.org/publication/GuimaraesSJ17-0},
  cites = {0},
  citedby = {0},
  pages = {126-133},
  booktitle = {IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017},
  publisher = {IEEE},
  isbn = {978-1-5386-3233-8},
}