Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games

David Gundry, Sebastian Deterding. Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games. In Simone D. J. Barbosa, Cliff Lampe, Caroline Appert, David A. Shamma, Steven Mark Drucker, Julie R. Williamson, Koji Yatani, editors, CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022. ACM, 2022. [doi]

@inproceedings{GundryD22,
  title = {Trading Accuracy for Enjoyment? Data Quality and Player Experience in Data Collection Games},
  author = {David Gundry and Sebastian Deterding},
  year = {2022},
  doi = {10.1145/3491102.3502025},
  url = {https://doi.org/10.1145/3491102.3502025},
  researchr = {https://researchr.org/publication/GundryD22},
  cites = {0},
  citedby = {0},
  booktitle = {CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022 - 5 May 2022},
  editor = { Simone D. J. Barbosa and Cliff Lampe and Caroline Appert and David A. Shamma and Steven Mark Drucker and Julie R. Williamson and Koji Yatani},
  publisher = {ACM},
  isbn = {978-1-4503-9157-3},
}