Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L. Mandryk, Benjamin J. Lafreniere. Peak-End Effects on Player Experience in Casual Games. In Jofish Kaye, Allison Druin, Cliff Lampe, Dan Morris, Juan Pablo Hourcade, editors, Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016. pages 5608-5619, ACM, 2016. [doi]
@inproceedings{GutwinRCML16, title = {Peak-End Effects on Player Experience in Casual Games}, author = {Carl Gutwin and Christianne Rooke and Andy Cockburn and Regan L. Mandryk and Benjamin J. Lafreniere}, year = {2016}, doi = {10.1145/2858036.2858419}, url = {http://doi.acm.org/10.1145/2858036.2858419}, researchr = {https://researchr.org/publication/GutwinRCML16}, cites = {0}, citedby = {0}, pages = {5608-5619}, booktitle = {Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, San Jose, CA, USA, May 7-12, 2016}, editor = {Jofish Kaye and Allison Druin and Cliff Lampe and Dan Morris and Juan Pablo Hourcade}, publisher = {ACM}, isbn = {978-1-4503-3362-7}, }