Virtual Reality, Game Design, and Virtual Art Galleries

Stephen Guynup. Virtual Reality, Game Design, and Virtual Art Galleries. In David England, Thecla Schiphorst, Nick Bryan-Kinns, editors, Curating the Digital: Space for Art and Interaction, Art@CHI 2014 Workshop, Toronto, ON, Canada, April 26-27, 2014. Springer Series on Cultural Computing, pages 149-166, Springer International Publishing, 2014. [doi]

@inproceedings{Guynup14,
  title = {Virtual Reality, Game Design, and Virtual Art Galleries},
  author = {Stephen Guynup},
  year = {2014},
  doi = {10.1007/978-3-319-28722-5_10},
  url = {https://doi.org/10.1007/978-3-319-28722-5_10},
  researchr = {https://researchr.org/publication/Guynup14},
  cites = {0},
  citedby = {0},
  pages = {149-166},
  booktitle = {Curating the Digital: Space for Art and Interaction, Art@CHI 2014 Workshop, Toronto, ON, Canada, April 26-27, 2014},
  editor = {David England and Thecla Schiphorst and Nick Bryan-Kinns},
  series = {Springer Series on Cultural Computing},
  publisher = {Springer International Publishing},
  isbn = {978-3-319-28722-5},
}