Matthew Guzdial, Boyang Li, Mark O. Riedl. Game Engine Learning from Video. In Carles Sierra, editor, Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, IJCAI 2017, Melbourne, Australia, August 19-25, 2017. pages 3707-3713, ijcai.org, 2017. [doi]
@inproceedings{GuzdialLR17, title = {Game Engine Learning from Video}, author = {Matthew Guzdial and Boyang Li and Mark O. Riedl}, year = {2017}, doi = {10.24963/ijcai.2017/518}, url = {https://doi.org/10.24963/ijcai.2017/518}, researchr = {https://researchr.org/publication/GuzdialLR17}, cites = {0}, citedby = {0}, pages = {3707-3713}, booktitle = {Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, IJCAI 2017, Melbourne, Australia, August 19-25, 2017}, editor = {Carles Sierra}, publisher = {ijcai.org}, isbn = {978-0-9992411-0-3}, }