A Highly Efficient GPU Implementation for Variational Optic Flow Based on the Euler-Lagrange Framework

Pascal Gwosdek, Henning Zimmer, Sven Grewenig, Andrés Bruhn, Joachim Weickert. A Highly Efficient GPU Implementation for Variational Optic Flow Based on the Euler-Lagrange Framework. In Kiriakos N. Kutulakos, editor, Trends and Topics in Computer Vision - ECCV 2010 Workshops, Heraklion, Crete, Greece, September 10-11, 2010, Revised Selected Papers, Part II. Volume 6554 of Lecture Notes in Computer Science, pages 372-383, Springer, 2010. [doi]

@inproceedings{GwosdekZGBW10,
  title = {A Highly Efficient GPU Implementation for Variational Optic Flow Based on the Euler-Lagrange Framework},
  author = {Pascal Gwosdek and Henning Zimmer and Sven Grewenig and Andrés Bruhn and Joachim Weickert},
  year = {2010},
  doi = {10.1007/978-3-642-35740-4_29},
  url = {http://dx.doi.org/10.1007/978-3-642-35740-4_29},
  researchr = {https://researchr.org/publication/GwosdekZGBW10},
  cites = {0},
  citedby = {0},
  pages = {372-383},
  booktitle = {Trends and Topics in Computer Vision - ECCV 2010 Workshops, Heraklion, Crete, Greece, September 10-11, 2010, Revised Selected Papers, Part II},
  editor = {Kiriakos N. Kutulakos},
  volume = {6554},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-35739-8},
}