Measuring player experience on runtime dynamic difficulty scaling in an RTS game

Johan Hagelbäck, Stefan J. Johansson. Measuring player experience on runtime dynamic difficulty scaling in an RTS game. In Pier Luca Lanzi, editor, Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, CIG 2009, Milano, Italy, 7-10 September, 2009. pages 46-52, IEEE, 2009. [doi]

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