Computational Intelligence-based Entertaining Level Generation for Platform Games

Zahid Halim, Abdul Rauf Baig, Ghulam Abbas. Computational Intelligence-based Entertaining Level Generation for Platform Games. Int. J. Computational Intelligence Systems, 8(6):1128-1143, 2015. [doi]

@article{HalimBA15,
  title = {Computational Intelligence-based Entertaining Level Generation for Platform Games},
  author = {Zahid Halim and Abdul Rauf Baig and Ghulam Abbas},
  year = {2015},
  doi = {10.1080/18756891.2015.1113747},
  url = {http://dx.doi.org/10.1080/18756891.2015.1113747},
  researchr = {https://researchr.org/publication/HalimBA15},
  cites = {0},
  citedby = {0},
  journal = {Int. J. Computational Intelligence Systems},
  volume = {8},
  number = {6},
  pages = {1128-1143},
}