Chelsea Hash, Katherine Isbister. Reactive animation and gameplay experience. In Marc Cavazza, Katherine Isbister, Charles Rich, editors, Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011. pages 328-330, ACM, 2011. [doi]
@inproceedings{HashI11, title = {Reactive animation and gameplay experience}, author = {Chelsea Hash and Katherine Isbister}, year = {2011}, doi = {10.1145/2159365.2159428}, url = {http://doi.acm.org/10.1145/2159365.2159428}, researchr = {https://researchr.org/publication/HashI11}, cites = {0}, citedby = {0}, pages = {328-330}, booktitle = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 - July 1, 2011}, editor = {Marc Cavazza and Katherine Isbister and Charles Rich}, publisher = {ACM}, isbn = {978-1-4503-0804-5}, }