BTF rendering in blender

Martin Hatka, Michal Haindl. BTF rendering in blender. In Zhi-Qiang Liu, Joaquim A. Jorge, Zhigeng Pan, Xiaopeng Zhang, Oscar Kin-Chung Au, Weiming Dong, editors, Proceedings of the 10th International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2011, Hong Kong, China, December 11-12, 2011. pages 265-272, ACM, 2011. [doi]

Authors

Martin Hatka

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Michal Haindl

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