Pamela Hermosilla, Katherine Valencia, Erick Jamet. Using a Gamification Tool to Support the Teaching-Learning Process in Computer Science Program. In Gabriele Meiselwitz, editor, Social Computing and Social Media. Communication and Social Communities - 11th International Conference, SCSM 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II. Volume 11579 of Lecture Notes in Computer Science, pages 170-181, Springer, 2019. [doi]
@inproceedings{HermosillaVJ19, title = {Using a Gamification Tool to Support the Teaching-Learning Process in Computer Science Program}, author = {Pamela Hermosilla and Katherine Valencia and Erick Jamet}, year = {2019}, doi = {10.1007/978-3-030-21905-5_13}, url = {https://doi.org/10.1007/978-3-030-21905-5_13}, researchr = {https://researchr.org/publication/HermosillaVJ19}, cites = {0}, citedby = {0}, pages = {170-181}, booktitle = {Social Computing and Social Media. Communication and Social Communities - 11th International Conference, SCSM 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II}, editor = {Gabriele Meiselwitz}, volume = {11579}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-030-21905-5}, }