Improving Engagement of Stroke Survivors Using Desktop Virtual Reality-Based Serious Games for Upper Limb Rehabilitation: A Multiple Case Study

Robert Herne, Mohd Fairuz Shiratuddin, Shri Rai, David Blacker, Hamid Laga. Improving Engagement of Stroke Survivors Using Desktop Virtual Reality-Based Serious Games for Upper Limb Rehabilitation: A Multiple Case Study. IEEE Access, 10:46354-46371, 2022. [doi]

@article{HerneSRBL22,
  title = {Improving Engagement of Stroke Survivors Using Desktop Virtual Reality-Based Serious Games for Upper Limb Rehabilitation: A Multiple Case Study},
  author = {Robert Herne and Mohd Fairuz Shiratuddin and Shri Rai and David Blacker and Hamid Laga},
  year = {2022},
  doi = {10.1109/ACCESS.2022.3169286},
  url = {https://doi.org/10.1109/ACCESS.2022.3169286},
  researchr = {https://researchr.org/publication/HerneSRBL22},
  cites = {0},
  citedby = {0},
  journal = {IEEE Access},
  volume = {10},
  pages = {46354-46371},
}