A Tool for Landscape Architecture Based on Computer Game Technology

Marc Herrlich. A Tool for Landscape Architecture Based on Computer Game Technology. In Advances in Artificial Reality and Tele-Existence, 17th International Conference on Artificial Reality and Telexistence, ICAT 2007, Esbjerg, Denmark, November 28-30, 2007, Proceedings. pages 264-268, IEEE Computer Society, 2007. [doi]

@inproceedings{Herrlich07,
  title = {A Tool for Landscape Architecture Based on Computer Game Technology},
  author = {Marc Herrlich},
  year = {2007},
  doi = {10.1109/ICAT.2007.15},
  url = {http://doi.ieeecomputersociety.org/10.1109/ICAT.2007.15},
  tags = {rule-based, architecture},
  researchr = {https://researchr.org/publication/Herrlich07},
  cites = {0},
  citedby = {0},
  pages = {264-268},
  booktitle = {Advances in Artificial Reality and Tele-Existence, 17th International Conference on Artificial Reality and Telexistence, ICAT 2007, Esbjerg, Denmark, November 28-30, 2007, Proceedings},
  publisher = {IEEE Computer Society},
}