Playing with metaphors: a methodology to design video games for learning abstract programming concepts

Jeisson Hidalgo-Céspedes, Gabriela Marín Raventós, Vladimir Lara-Villagrán. Playing with metaphors: a methodology to design video games for learning abstract programming concepts. In Åsa Cajander, Mats Daniels, Tony Clear, Arnold Pears, editors, Innovation and Technology in Computer Science Education Conference 2014, ITiCSE '14, Uppsala, Sweden, June 23-25, 2014. pages 348, ACM, 2014. [doi]

@inproceedings{Hidalgo-CespedesRL14,
  title = {Playing with metaphors: a methodology to design video games for learning abstract programming concepts},
  author = {Jeisson Hidalgo-Céspedes and Gabriela Marín Raventós and Vladimir Lara-Villagrán},
  year = {2014},
  doi = {10.1145/2591708.2602661},
  url = {http://doi.acm.org/10.1145/2591708.2602661},
  researchr = {https://researchr.org/publication/Hidalgo-CespedesRL14},
  cites = {0},
  citedby = {0},
  pages = {348},
  booktitle = {Innovation and Technology in Computer Science Education Conference 2014, ITiCSE '14, Uppsala, Sweden, June 23-25, 2014},
  editor = {Åsa Cajander and Mats Daniels and Tony Clear and Arnold Pears},
  publisher = {ACM},
  isbn = {978-1-4503-2833-3},
}